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The Osseomancer is finally vanquished, but the work has only just begun.

For a quarter-century, the dark wizard and his undead hordes raged across Jenor, leaving all in terror. Only the combined forces of men, dwarves, and elves, united by their desperation, were able to defeat him and his horrific magic.

Now, the world is battered and broken. Much needs to be rebuilt. And without a common foe, how long can all remain united?

Hoping to maintain such unity, the mage Snorri and his aide Nauveena invite all to a council at the magic academy Athyzia. Nauveena expects such a council to be easy, especially compared to years of war. But soon enough, she learns that politics are more difficult than magic… and more dangerous.

Nauveena assists Snorri in presiding over the council, but soon finds herself bartering votes and forging alliances to protect an already-fragile world. How the council votes will reshape everything, and possibly not for the better. 

And the Osseomancer, defeated but not destroyed, may be lying in wait as well, hoping for a chance to return…

The Council of Athyzia weaves together some of the most beloved tropes of fantasy — wizards and witches, elves and dwarves, magic and war, good and evil — into an exciting new context familiar to modern readers and fans of political dramas and history. Here, a debate is as exciting as a sword fight, and a vote is as tense as a pitched battle.

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